I decided to jump on my lowest-level alts, for no reason other than they were the lowest alts I have on the server I play on.
First, I logged into my Blood Elf Warlock, (Level 22) to melt a little face.
I embarked on towards the Arathi Highlands/Wetlands border in order to finish up my Succubus quest. This got me thinking about class quests that are still around vs. those that have been effectively removed from the game.
When you’ve done a fair number of class quests on many different characters, I can see the desire to want to just visit a trainer, smack some gold on the table, and be done with it. I myself have done the succubus quest about three times, and travel time aside, have no qualms with it.
[may contain spoilers]
In fact I find I actually feel it adds to the flavor of being a warlock. The quest has you head off to the southern tip of Silverpine and the Arathi/Wetlands border to shuffle two saps loose the mortal coil, (pun intended) in order to aquire their bits for your ritual.
If you let it, I think this is one of those quests that even if you don’t get your RP on – still helps create a kinship with your character.
I finished the quest, got my sultry new friend and headed off to Hillsbrad to do some questing. With most everyone in Northrend I was able to get to level 25 with little hassle, and park my toon’s butt in the in to jump on to my Shaman.
Logging on to my level 22 Tauren Shaman, I discovered he was still working his way into his Water Totem quest.
This quest for me really was just long and obnoxious. Go over there and get me some water. Now go over *there and get me some water. Fantastic, take the water to this other person. Hey you have some water, take it way the fuck over there and kill a thing and bring the water and one of said thing’s bits back to me.
Fuck you.
There was story and a point to all this running around, but the ratio was not worth it for me to not desperately wish that this was one of the class quests Blizzard nerfed into a trainer visit like they did with Druid’s Aquatic Form.
Now if they had the first part of the quest chain send you to the farthest point – where you acquired some kind of thing that let you hit the rest of the key points via some kind of spirit-jaunt-portal thing, that would make it so much more bearable. And it still would make you run to that farthest point to reveal map and inter-continent travel for the newbies.
After completing the quest, I had him do some stuff in the Ghostlands to boost my rep with the Blood Elves, (and because I like the feel of that zone a lot) and ended up for the evening at Level 23.
All in all, a pretty productive romp with my lowbies.
~John